Build Trainee at DNEG | Texture & Lookdev Artist
Greater Vancouver, Canada
I'm specialized in Texturing and Look Development for films.
My professional background encompasses graphic and UI/UX design. I have worked within the gaming industry (AAA), music industry, and advertising. This breadth of experience in different industries has given me a broad understanding of a range of roles as a creative professional.
TexturingPBR TexturingLook DevelopmentUV Mapping3D ModelingRenderingLighting
Build Trainee at DNEG
UI/UX Designer at Sprung Studios
November 2019 - February 2021
Graphic & UI/UX Designer at Vertigo Games
November 2017 - June 2019
Lead Web/Graphic Designer at Adreama
June 2017 - September 2017
Graphic Designer at 3RA Group
September 2016 - April 2017
Graphic Designer at Digital Music
Sao Paulo, Brazil